Sands Of Salzaar Soundtrack

'Sands Of Salzaar' Comes To Early Access Next Week, With English Localization - Screens & Trailer

Sands

150 videos Play all 80s Music Hits - 80s Playlist Greatest Hits (Best 80s Songs) #RedEntGroup The Virus - Animator vs. Animation Shorts - Episode 1 - Duration: 7:30. Alan Becker Recommended for you. 部落与弯刀 Sands of Salzaar 游戏OST原声合集欣赏 22P 作品名称:部落与弯刀 Soundtrack 开发商:汉家松鼠Han-Squirrel Studio BGM作者:唐灿 如果喜欢的话请支持正版游戏 如果民那桑喜欢游戏BGM,OST三连随缘,动动小手关注一下点个赞就好谢谢. The soundtrack is also extremely repetitive. It’s different from almost anything else, but it feels like there are only three songs. Han-Squirrel Studio built Sands of Salzaar with the Unity engine. They did a very good job with it. Island Song / Go On Board From 'True Mothers' Soundtrack - Single Konyaku Sensou feat. Yu Setoguchi × Souta Mochizuki × Haruki Serizawa (CV: Hiroshi Kamiya, Yuki Kaji, Kenichi Suzumura)/Samishigariya feat.

by Rainier on Sept. 3, 2020 @ 11:48 a.m. PDT

Sands Of Salzaar is an open-world strategy action/RPG with a fantastic story and hand-drawn visuals set across a sprawling desert.

Sands of Salzaar combines large- and small-scale action and strategy with epic battles, a fantastic story, and vast environments brought to life with unique hand-drawn visuals.

The Old Empire has fallen, and now rival factions compete for control of an exotic desert world filled with a variety of characters, quests and secrets. Sands of Salzaar features innovative strategy elements that offer tons of tactical and resource management choices. Recruit a mighty army up from a single unit, train them with a range of active and passive abilities, and lead them into battle against opposing cities and factions in real-time combat.

Bringing you to an exotic desert where you’ll recruit, train, and guide your troops into battle against rival cities and factions. Embark on an adventure that’s uniquely yours

Your progression is up to you, and every playthrough offers new challenges and experiences. Customize your hero with an array of skills, pick your soldiers, and choose which factions to make your ally -- and which to make your enemy.

Salzaar

Embark on an adventure that’s uniquely yours. The land is filled with a variety of hidden secrets.


X.D. Network and Han-Squirrel Studio have announced that the English language launch of Sands of Salzaar will arrive on Sept. 22, 2020, via Steam Early Access, making it fully accessible for players in North America and Europe for the first time.

To bring Sands of Salzaar to English-speaking audiences, the development team has worked to translate a massive script of nearly 500,000 words. The update will also feature new story content with 30 additional quest lines. What's more, the game includes full mod support via Steam Workshop, with hundreds of mods delivering new characters, custom maps, multiplayer maps, bonus difficulty modes and more available on September 22.

Key Features:

  • Epic Battles & Strategy: Recruit and train your soldiers for both large and small-scale battles and sieges. Customize your hero’s skills and become a martial arts master, powerful archmage and more. Upgrade your troops with a range of active and passive abilit ies from branching skill trees, manage your resources to keep them fed, and command them in real time to win. Ally with different factions, or create your own, bu t beware -- hostile factions will be on the hunt for you.
  • Explore a Dynamic Open World: Meet a variety of characters, take on quests, defeat deadly enemies and bosses for loot, and discover tons of secrets around the map.
  • A New Adventure Every Time You Play: Become stronger with each playthrough, unlocking bonus characters, abilities, items, and challenges for a new experience every run.
  • Full Modding Support: Expand your world with a full set of Steam Workshop development tools. Discover hundreds of community mods already available featuring custom maps, multiplayer modes (including co-op), characters, themes, perks and more!


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来自部落与弯刀Wiki
Sands

1. Functions of MOD

Sands of Salzaar is open to MODs. The structure of the game allows expansion functions to be added. You can realize the following functions with our tool:


1.1 Add new elements to the original game, which includes new stories, factions, heroes, soundtracks, units, map elements, and artwork.

1.2 Adjust values of different aspects—battles, economy, rules of the world, starting composition etc.

1.3 Change default materials. You can use more attractive images of characters or import new minion units, heroes, and models of Bosses.

1.4 Use the framework of Sands of Salzaar to create a new scenario, a story of the “three kingdoms”, for example.

Sands Of Salzaar Soundtrack

1.5 Attach plugins to one scenario, which can be an expansion pack of heroes, stories or items, extra missions, or new rules and functions of the in-game world.

1.6 More to come……


After developing your MOD, you can upload it to the Steam Workshop to share it with your friends or players around the world; you can also copy the files and send the MOD to others. As long as the recipients have downloaded Sands of Salzaar, they can experience the content you created.

All in all, just let your mind go wild, create tons of entertaining content within the structure, and share them with others.


Soundtrack

2. Differences Between Scenario and Plugin

This game includes two kinds of MODs: Scenario and Plugin.A Scenario refers to a piece of playable content, a game that can be run independently—like how the original Sands of Salzaar is a scenario; a Plugin is an expansion that can be added to a specific scenario or the original scenario; it can modify characters, units, and abilities, add mission enhancement and item expansion elements, as well as specific character classes.


3. Structure and Basic Concepts of MODs

3.1 One Scenario and Multiple Plugins

The game depends on a scenario to run. Although only one Scenario can be selected at a time, multiple Plugins can be added to supplement it, which means that plugins cannot run on their own.

Relationship between a Scenario and Plugins


3.2 Loading Sequence of MODs

There is a loading sequence of MODs. The game will first load a Scenario, and then the following Plugins according to their configurations’ sequence. If two similar elements are defined, the plugin loaded last will override elements modified by the previous one.

When designing your MOD, you can define their dependencies (which MOD must be loaded before itself). By doing so, even if a player configures a wrong loading sequence on the configuration interface, the correct sequence will come into effect when the game starts.

A diagram of the sequence of loading MODs


4. Cross-Platform Possibility and Programmable Expansion

Our game is released in the il2cpp format, which means its code cannot be viewed with C# decompiling tools, like dnSpy. You cannot insert customized code in a hook to create an advanced MOD.

As we are considering to bring this game to both mobile devices and consoles, we hope that all MODs can be loaded on different platforms (without additional programming). In this case, we offer a unified development environment and syntax. Please code your MOD following our format.

Currently, in our configuration tables, we have a set of logic and syntax, which resembles programming but is much easier to understand.

Games Like Sands Of Salzaar

We are also considering about publicizing our programming interface of Lua, opening up more potential for MOD development. Let’s wait and see!


Sands Of Salzaar Download

5. Problem Report

If you meet any problem, you can discuss it with other players in the MOD developer community on Steam—Sands of Salzaar—Discussions.

Sands Of Salzaar Free

You can add a [MOD DEV] tag in the title of your post so we can take a look and reply in time.

Sand Of Salzaar Trainer

取自“https://blywd.hanjiasongshu.com/index.php?title=Introduction_to_MOD&oldid=651”